Posing Faces with Bones

The Poser 12 Male and Female (L’Homme and La Femme) utilize several bones in the face that allow you to create expressions and change facial features. You control the bones through the use of several control props which can be created and assigned in Poser (see Using Control Props).Bones and associated control props allow you to pose the following areas in the La Femme and L’Homme faces (here listed from the top of the head to the bottom):

The control props shown in the following figure and table are visible by default. You can hide them by selecting La Femme or L’Homme’s BODY actor, and expanding the Controls parameter group. Then, set the Hide <-- Control Handles --> Show parameter dial to zero to hide them, or to 1 to display them.

Facial chips for Paul and Pauline are similar to those for La Femme and L’Homme except they have no earlobe chips. The face chips are hidden in these two figures until you hover over the area that the bone controls.

Locations of facial expression control props.

Ref No Controls
1 Forehead Center
2 Brow Center
3, 4 Right and Left Outer Brow
5, 6 Right and Left Inner Brow
7, 8 Right and Left Upper Eyelid
9, 10 Right and Left Lower Eyelid
11, 12 Right and Left Nostril
13 Nose Tip
14, 15 Right and Left Upper Cheek
16, 17 Right and Left Lower Cheek
18, 19 Right and Left Upper Lip
20, 21 Right and Left Lower Lip
22, 23 Center Upper and Lower Lip
24 Jaw
25, 26 Right Ear, Left Ear
27, 28 Right Earlobe, Left Earlobe

At that point, you can click the bone and use the editing tools (such as the Direct Manipulation tool) or the parameter dials to rotate the bone in the desired direction.

Expressions made with face chips can be very expressive!

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