Shape Your Scene: Unlocking Poser 14’s Grouping Tool

Sep 18, 2026 at 09:00 am by Kalypso


 

The Group Editor is one of Poser’s most powerful built‑in tools, giving you the ability to handle a wide range of tasks without ever leaving the application.

It’s especially helpful for creating material groups, hair groups, cloth groups, body parts, and props which makes it a versatile companion for both everyday workflow and creative experimentation.

You can even build new props or reshape selected portions of an element. For instance, you might select the polygons around a character’s eyes, nose, and forehead and turn that selection into a custom mask prop.

A full, detailed explanation of the Group Editor and its capabilities can be found in the Poser Reference Manual, and users who are new to the tool are encouraged to review that section here.

This tutorial, however, focuses on the fun, creative side of the Group Editor. You’ll learn how to extract parts of props or figures and combine them with others to create something entirely new. Read on and follow along!


The two props used in this tutorial are from the Modern Apartment - Bedroom which is included in the content that comes with Poser.  If you've installed it, you'll find it in the Runtime Included under Props/Interior Sets/MABedroom


Vase1
Vase2

1. Bring in both props and position them how you like. You'll notice there's a considerable difference in size, but this will be dealt with later.

2. Select the tall vase and open the Grouping Tool. 

 
3. The whole prop is now selected.  Selections show as red when working with the Group Editor

 
At this point it's best to create a New Group so you can work on that.  Once you click on new Group (A) you will be able to give it a name. Make sure it's not the exact same name as the original prop. (B) Check that the new group shows in the Group editor before going on to the next step. (C) Keep in mind this new group will now show as black since nothing has been selected yet.

4. Now it's time to select the parts needed from this prop. If the prop has multiple material zones it will be easy to choose specific one(s) but sometimes it might be necessary to select the facets manually, something which will be dealt with in a future tutorial. Clicking on Add will give you the option of selecting by Group or Material. Fortunately, this prop has a separate material for the vase so that is what we need to select.

5. The selected material shows as red in the Group Editor. All that is necessary in order to extract this part of the prop is to click on Create Prop, and a new prop will be spawned. You can delete or make the original prop invisible and see the new prop. When the Group Editor is closed, you will see that it has retained all the original settings and textures for that material zone.



6. After selecting the second vase with the tulips and opening the Group Editor, just follow steps 3-5 to extract the flowers. Make sure in step 4 to select all the material zones associated with the tulips. In this case there are 3 materials you need to include: Leaf, Petals and Stem. 

7. Position and scale the two, new props to combine them. Parenting the tulips to the vase will ensure they be moved together. The new vase prop can now be saved to the library for future use.
This simple method can be used on figures as well as props. Another example is combining parts of hair to create unique hairstyles. The braid from one hair prop was extracted and combined (parented) to the updo hair figure to create a whole new look. So unleash your imagination and have fun creating "new" content for your renders with the Group Editor!
 
Please keep in mind that these new creations are for your own personal use and may not be shared or distributed as the original licenses and copyright apply.
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